Home Run Challenge
Pre-release Question and Answer
Feel free to ask questions in the comments and we'll get them answered.
Make sure and watch the videos on youtube in HD.
4/30/2011 - 2:32 PM
Dang, I want to play this game even more now!
4/30/2011 - 3:08 PM
thank you for answering my questions :D oooh i cant wait for this game :D is there any plan for maybe patches that will add weapon styles such as like stafs or bow/arrow or more things to build with?
4/30/2011 - 4:07 PM
No concrete plans for patches right now, however we generally try to support the game to the best of our ability. Our past games have had some pretty big updates post release.
4/30/2011 - 8:38 PM
I have been wondering... Will there be more enemies? Because I've only seen those troll thingies in the videos.
4/30/2011 - 10:56 PM
Yes there are more enemies. Even in the video there is a skeleton near the end. ;) There are also various skins for the enemies. (Over 20 for the trolls.)
4/30/2011 - 10:58 PM
Is it bad that I'm giggling like a school girl right now? XD
5/1/2011 - 2:52 AM
when is this game release?
5/1/2011 - 4:45 PM
Thanks Nick, all question about buying this game (there was little to begin with) is gone! I was just expecting at least multiple monsters, but monsters + skins?! gimme this game now!
5/1/2011 - 6:40 PM
when will this game release.............
5/1/2011 - 6:43 PM
I have another enemy related question: will you be able to set avatars as enemies? Because I'd love to set one of my friends as the major badguy of a quest or something.
5/2/2011 - 1:07 PM
Unfortunately, due to restrictions from MS, we can't allow other Avatars to serve as "enemies" in the sense that you attack them with weapons. But you can, of course, use the Single Player editor to make certain Avatars the villains and antagonists of your story. Create a collective of Evil Avatars who send out monsters to attack villagers -- or make that teacher you hated in School into an Avatar and plug them into the game -- you have nearly infinite options to explore with our editing tools. Just no Avatar-on-Avatar violence :D
5/2/2011 - 2:04 PM
price point is an impulse buy, I'm guessing it will be under indie and not XBLA
5/2/2011 - 2:14 PM
I'm a little dissapointed you can't actually fight avatars... But is it possible to set timed spawns for enemies? So you could have an objective based battle where you have to say, press buttons or something to defeat the avatar, and have wave after wave of enemies spawn to stop you? (PS: Sorry for all these posts, I'm just extremely excited/curious about such an awesome looking game.)